package com.ghh.chess;

/**
 * @author haihua.gu
 * @Create on May 10, 2010
 */

public interface Protocols {
	public final static String	PROTOCOL_GAMESTATE			= "00";
	public final static String	PROTOCOL_SYNCSTATE			= "01";
	public final static String	PROTOCOL_PLAYASTEP			= "02";
	public final static String	PROTOCOL_JOINGAME			= "03";
	public final static String	PROTOCOL_LEAVEGAME			= "04";
	public final static String	PROTOCOL_READYPLAY			= "05";

	public final static String	CLIENT_PROTOCOL_WAITING		= "00";
	public final static String	CLIENT_RPOTOCOL_START		= "01";
	public final static String	ClIENT_PROTOCOL_SYNC		= "02";
	public final static String	CLIENT_PROTOCOL_GAMEOVER	= "03";
	public final static String	CLIENT_PROTOCOL_WHOLE_GAME	= "04";
}
